General information | GeForce GTX 1650 | Radeon R5 M330 |
---|---|---|
Launched | Q2 2019 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.3 |
Thermal Design Power (TDP) | 50 W 0 % | 18 W 64 % |
Performance | GeForce GTX 1650 | Radeon R5 M330 |
Overall Score | 42432 0 % | 12409 70.8 % |
Future Proof | 66 % 0 % | 41 % 37.9 % |
Benchmark Score | 18005 0 % | 1540 91.4 % |
2D Benchmark Score | 384 25.5 % | 515.4 0 % |
Average DirectX performance | 57 FPS 0 % | 4.4 FPS 92.2 % |
DirectX 9 performance | 115.1 FPS 0 % | 6.5 FPS 94.4 % |
DirectX 10 performance | 36.3 FPS 0 % | 3.6 FPS 90.2 % |
DirectX 11 performance | 49.6 FPS 0 % | 5.5 FPS 88.8 % |
DirectX 12 performance | 26.9 FPS 0 % | 2.2 FPS 91.7 % |
Graphic card computing | 2730.8 operations/s 0 % | 375.7 operations/s 86.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, Radeon R5 M330.
Average frames per second | GeForce GTX 1650 | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.2 FPS | 17.4 FPS |
High settings | 167.7 FPS | 31.4 FPS |
Medium settings | 201.3 FPS | 37.7 FPS |
Low settings | 281.8 FPS | 52.7 FPS |
Difference | 0 % | 81.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, Radeon R5 M330.
Grand Theft Auto V | GeForce GTX 1650 | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.8 FPS | 18.9 FPS |
High settings | 127.4 FPS | 34.0 FPS |
Medium settings | 152.9 FPS | 40.8 FPS |
Low settings | 214.1 FPS | 57.1 FPS |
Difference | 0 % | 73.3 % |