General information | GeForce GTX 960M | Quadro M520 |
---|---|---|
Launched | Q2 2015 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1097 MHz 0 % | 1041 MHz 5.1 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 65 W 0 % | 25 W 61.5 % |
Performance | GeForce GTX 960M | Quadro M520 |
Overall Score | 29633 0 % | 21977 25.8 % |
Future Proof | 40 % 24.5 % | 53 % 0 % |
Benchmark Score | 8781 0 % | 4830 45 % |
2D Benchmark Score | 248.7 0 % | 226.1 9.1 % |
Average DirectX performance | 28.4 FPS 0 % | 14.7 FPS 48.3 % |
DirectX 9 performance | 58.4 FPS 0 % | 28.8 FPS 50.7 % |
DirectX 10 performance | 16.1 FPS 0 % | 9.1 FPS 43.6 % |
DirectX 11 performance | 24.1 FPS 0 % | 11.9 FPS 50.6 % |
DirectX 12 performance | 14.9 FPS 0 % | 8.9 FPS 39.8 % |
Graphic card computing | 1547 operations/s 0 % | 791.6 operations/s 48.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 960M, Quadro M520.
Average frames per second | GeForce GTX 960M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 60.1 FPS | 40.2 FPS |
High settings | 108.1 FPS | 72.4 FPS |
Medium settings | 129.7 FPS | 86.8 FPS |
Low settings | 181.6 FPS | 121.6 FPS |
Difference | 0 % | 33.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 960M, Quadro M520.
Grand Theft Auto V | GeForce GTX 960M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 48.8 FPS | 35.5 FPS |
High settings | 87.9 FPS | 63.9 FPS |
Medium settings | 105.5 FPS | 76.7 FPS |
Low settings | 147.7 FPS | 107.4 FPS |
Difference | 0 % | 27.3 % |