General information | GeForce GTX 1650 | GeForce GTX 960M |
---|---|---|
Launched | Q2 2019 | Q2 2015 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1485 MHz 0 % | 1097 MHz 26.1 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 65 W 13.3 % |
Performance | GeForce GTX 1650 | GeForce GTX 960M |
Overall Score | 45112 0 % | 29638 34.3 % |
Future Proof | 66 % 0 % | 40 % 39.4 % |
Benchmark Score | 20351 0 % | 8784 56.8 % |
2D Benchmark Score | 570.2 0 % | 246 56.9 % |
Average DirectX performance | 63.8 FPS 0 % | 28.4 FPS 55.5 % |
DirectX 9 performance | 124 FPS 0 % | 58.6 FPS 52.8 % |
DirectX 10 performance | 38.7 FPS 0 % | 15.9 FPS 59 % |
DirectX 11 performance | 58.3 FPS 0 % | 23.9 FPS 59 % |
DirectX 12 performance | 34.1 FPS 0 % | 15.1 FPS 55.8 % |
Graphic card computing | 3097.3 operations/s 0 % | 1542.4 operations/s 50.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, GeForce GTX 960M.
Average frames per second | GeForce GTX 1650 | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 100.3 FPS | 59.4 FPS |
High settings | 180.6 FPS | 106.9 FPS |
Medium settings | 216.7 FPS | 128.3 FPS |
Low settings | 303.4 FPS | 179.6 FPS |
Difference | 0 % | 40.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, GeForce GTX 960M.
Grand Theft Auto V | GeForce GTX 1650 | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 75.1 FPS | 48.6 FPS |
High settings | 135.2 FPS | 87.4 FPS |
Medium settings | 162.2 FPS | 104.9 FPS |
Low settings | 227.1 FPS | 146.9 FPS |
Difference | 0 % | 35.3 % |