General information | GeForce GTX 1650 Ti | GeForce GTX 960M |
---|---|---|
Launched | Q1 2020 | Q2 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1350 MHz 0 % | 1097 MHz 18.7 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 55 W 15.4 % | 65 W 0 % |
Performance | GeForce GTX 1650 Ti | GeForce GTX 960M |
Overall Score | 44215 0 % | 29638 33 % |
Future Proof | 71 % 0 % | 40 % 43.7 % |
Benchmark Score | 19550 0 % | 8784 55.1 % |
2D Benchmark Score | 390.7 0 % | 246 37 % |
Average DirectX performance | 62.6 FPS 0 % | 28.4 FPS 54.7 % |
DirectX 9 performance | 118.3 FPS 0 % | 58.6 FPS 50.5 % |
DirectX 10 performance | 38.9 FPS 0 % | 15.9 FPS 59.3 % |
DirectX 11 performance | 61.2 FPS 0 % | 23.9 FPS 60.9 % |
DirectX 12 performance | 32 FPS 0 % | 15.1 FPS 52.9 % |
Graphic card computing | 2762.7 operations/s 0 % | 1542.4 operations/s 44.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti, GeForce GTX 960M.
Average frames per second | GeForce GTX 1650 Ti | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 97.9 FPS | 59.4 FPS |
High settings | 176.2 FPS | 106.9 FPS |
Medium settings | 211.5 FPS | 128.3 FPS |
Low settings | 296.1 FPS | 179.6 FPS |
Difference | 0 % | 39.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti, GeForce GTX 960M.
Grand Theft Auto V | GeForce GTX 1650 Ti | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 73.6 FPS | 48.6 FPS |
High settings | 132.4 FPS | 87.4 FPS |
Medium settings | 158.9 FPS | 104.9 FPS |
Low settings | 222.5 FPS | 146.9 FPS |
Difference | 0 % | 34 % |