General information | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 960M |
---|---|---|
Launched | Q2 2020 | Q2 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1035 MHz 5.7 % | 1097 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 46.2 % | 65 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 960M |
Overall Score | 40727 0 % | 29638 27.2 % |
Future Proof | 73 % 0 % | 40 % 45.2 % |
Benchmark Score | 16587 0 % | 8784 47 % |
2D Benchmark Score | 330.7 0 % | 246 25.6 % |
Average DirectX performance | 54.2 FPS 0 % | 28.4 FPS 47.6 % |
DirectX 9 performance | 101.6 FPS 0 % | 58.6 FPS 42.3 % |
DirectX 10 performance | 34.1 FPS 0 % | 15.9 FPS 53.6 % |
DirectX 11 performance | 52.8 FPS 0 % | 23.9 FPS 54.7 % |
DirectX 12 performance | 28 FPS 0 % | 15.1 FPS 46.2 % |
Graphic card computing | 2338.7 operations/s 0 % | 1542.4 operations/s 34 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 960M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 59.4 FPS |
High settings | 159.3 FPS | 106.9 FPS |
Medium settings | 191.2 FPS | 128.3 FPS |
Low settings | 267.7 FPS | 179.6 FPS |
Difference | 0 % | 32.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 960M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 960M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.6 FPS | 48.6 FPS |
High settings | 121.6 FPS | 87.4 FPS |
Medium settings | 145.9 FPS | 104.9 FPS |
Low settings | 204.3 FPS | 146.9 FPS |
Difference | 0 % | 28.1 % |