General information | Quadro M3000M | GeForce GTX 950A |
---|---|---|
Launched | Q4 2015 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | |
Performance | Quadro M3000M | GeForce GTX 950A |
Overall Score | 37784 0 % | 25942 31.3 % |
Future Proof | 43 % 0 % | 43 % 0 % |
Benchmark Score | 14276 0 % | 6730 52.9 % |
2D Benchmark Score | 404.4 0 % | 261.4 35.4 % |
Average DirectX performance | 47.2 FPS 0 % | 21.8 FPS 53.8 % |
DirectX 9 performance | 99 FPS 0 % | 49.2 FPS 50.3 % |
DirectX 10 performance | 24.8 FPS 0 % | 12 FPS 51.6 % |
DirectX 11 performance | 42.4 FPS 0 % | 15.1 FPS 64.4 % |
DirectX 12 performance | 22.8 FPS 0 % | 11 FPS 51.8 % |
Graphic card computing | 2085.4 operations/s 0 % | 1249.4 operations/s 40.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 950A.
Average frames per second | Quadro M3000M | GeForce GTX 950A |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 80.7 FPS | 49.9 FPS |
High settings | 145.3 FPS | 89.8 FPS |
Medium settings | 174.3 FPS | 107.7 FPS |
Low settings | 244.0 FPS | 150.8 FPS |
Difference | 0 % | 38.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 950A.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 950A |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 62.6 FPS | 42.3 FPS |
High settings | 112.6 FPS | 76.1 FPS |
Medium settings | 135.1 FPS | 91.3 FPS |
Low settings | 189.2 FPS | 127.8 FPS |
Difference | 0 % | 32.4 % |