General information | Quadro M3000M | GeForce GTX 660 |
---|---|---|
Launched | Q4 2015 | Q3 2012 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 46.4 % | 140 W 0 % |
Performance | Quadro M3000M | GeForce GTX 660 |
Overall Score | 37795 0 % | 32152 14.9 % |
Future Proof | 43 % 0 % | 21 % 51.2 % |
Benchmark Score | 14285 0 % | 10337 27.6 % |
2D Benchmark Score | 404.2 14.9 % | 475.1 0 % |
Average DirectX performance | 47.6 FPS 0 % | 33.3 FPS 30.1 % |
DirectX 9 performance | 100.2 FPS 0 % | 68.3 FPS 31.9 % |
DirectX 10 performance | 25.1 FPS 0 % | 16 FPS 36.2 % |
DirectX 11 performance | 42.1 FPS 0 % | 34 FPS 19.3 % |
DirectX 12 performance | 23 FPS 0 % | 14.9 FPS 35.2 % |
Graphic card computing | 2113.7 operations/s 0 % | 1779.3 operations/s 15.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 660.
Average frames per second | Quadro M3000M | GeForce GTX 660 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 81.1 FPS | 66.2 FPS |
High settings | 146.0 FPS | 119.2 FPS |
Medium settings | 175.2 FPS | 143.0 FPS |
Low settings | 245.3 FPS | 200.2 FPS |
Difference | 0 % | 18.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 660.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 660 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 63.1 FPS | 53.2 FPS |
High settings | 113.6 FPS | 95.8 FPS |
Medium settings | 136.3 FPS | 115.0 FPS |
Low settings | 190.8 FPS | 161.0 FPS |
Difference | 0 % | 15.6 % |