General information | GeForce RTX 3050 Ti | Quadro M3000M |
---|---|---|
Launched | Q2 2021 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 75 W 6.3 % |
Performance | GeForce RTX 3050 Ti | Quadro M3000M |
Overall Score | 51245 0 % | 37782 26.3 % |
Future Proof | 80 % 0 % | 43 % 46.3 % |
Benchmark Score | 26261 0 % | 14275 45.6 % |
2D Benchmark Score | 499.5 0 % | 398.4 20.2 % |
Average DirectX performance | 120.3 FPS 0 % | 69.5 FPS 42.2 % |
DirectX 9 performance | 120.7 FPS 0 % | 99.8 FPS 17.3 % |
DirectX 10 performance | 120.4 FPS 0 % | 50.2 FPS 58.3 % |
DirectX 11 performance | 190.7 FPS 0 % | 105.3 FPS 44.8 % |
DirectX 12 performance | 49.3 FPS 0 % | 22.8 FPS 53.7 % |
Graphic card computing | 4296.4 operations/s 0 % | 2091.7 operations/s 51.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 3050 Ti, Quadro M3000M.
Average frames per second | GeForce RTX 3050 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 118.4 FPS | 81.7 FPS |
High settings | 213.2 FPS | 147.1 FPS |
Medium settings | 255.8 FPS | 176.6 FPS |
Low settings | 358.1 FPS | 247.2 FPS |
Difference | 0 % | 31 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 3050 Ti, Quadro M3000M.
Grand Theft Auto V | GeForce RTX 3050 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.1 FPS | 62.9 FPS |
High settings | 154.9 FPS | 113.2 FPS |
Medium settings | 185.9 FPS | 135.8 FPS |
Low settings | 260.3 FPS | 190.1 FPS |
Difference | 0 % | 27 % |