General information | GeForce GTX 1650 (Max-Q Design) | Quadro M600M |
---|---|---|
Launched | Q2 2019 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 0 % | 30 W 14.3 % |
Performance | GeForce GTX 1650 (Max-Q Design) | Quadro M600M |
Overall Score | 39910 0 % | 23716 40.6 % |
Future Proof | 66 % 0 % | 43 % 34.8 % |
Benchmark Score | 15928 0 % | 5624 64.7 % |
2D Benchmark Score | 324.4 9.8 % | 359.5 0 % |
Average DirectX performance | 51 FPS 0 % | 20.8 FPS 59.2 % |
DirectX 9 performance | 95.8 FPS 0 % | 48.3 FPS 49.5 % |
DirectX 10 performance | 32.1 FPS 0 % | 10.9 FPS 66 % |
DirectX 11 performance | 47 FPS 0 % | 15.8 FPS 66.3 % |
DirectX 12 performance | 28.9 FPS 0 % | 8 FPS 72.3 % |
Graphic card computing | 2268.2 operations/s 0 % | 791 operations/s 65.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), Quadro M600M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | Quadro M600M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 44.2 FPS |
High settings | 155.5 FPS | 79.5 FPS |
Medium settings | 186.5 FPS | 95.5 FPS |
Low settings | 261.2 FPS | 133.6 FPS |
Difference | 0 % | 48.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), Quadro M600M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | Quadro M600M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 38.5 FPS |
High settings | 119.6 FPS | 69.2 FPS |
Medium settings | 143.5 FPS | 83.1 FPS |
Low settings | 200.9 FPS | 116.3 FPS |
Difference | 0 % | 42.1 % |