General information | GeForce GTX 1650 | Quadro M5000M |
---|---|---|
Launched | Q2 2019 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 50 % | 8192 MB 0 % |
Core Clock | 1395 MHz 0 % | 962 MHz 31 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 50 % | 100 W 0 % |
Performance | GeForce GTX 1650 | Quadro M5000M |
Overall Score | 42416 0 % | 42297 0.3 % |
Future Proof | 66 % 0 % | 45 % 31.8 % |
Benchmark Score | 17991 0 % | 17890 0.6 % |
2D Benchmark Score | 381.3 20.1 % | 477.1 0 % |
Average DirectX performance | 57.4 FPS 2.4 % | 58.8 FPS 0 % |
DirectX 9 performance | 116.5 FPS 1.4 % | 118.1 FPS 0 % |
DirectX 10 performance | 36.2 FPS 0 % | 35.1 FPS 3.1 % |
DirectX 11 performance | 49.9 FPS 7.6 % | 53.9 FPS 0 % |
DirectX 12 performance | 27 FPS 3.9 % | 28.1 FPS 0 % |
Graphic card computing | 2769.3 operations/s 0 % | 2658 operations/s 4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, Quadro M5000M.
Average frames per second | GeForce GTX 1650 | Quadro M5000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.9 FPS | 93.6 FPS |
High settings | 169.0 FPS | 168.5 FPS |
Medium settings | 202.8 FPS | 202.2 FPS |
Low settings | 283.9 FPS | 283.0 FPS |
Difference | 0 % | 0.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, Quadro M5000M.
Grand Theft Auto V | GeForce GTX 1650 | Quadro M5000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 71.0 FPS | 70.8 FPS |
High settings | 127.8 FPS | 127.5 FPS |
Medium settings | 153.4 FPS | 153.0 FPS |
Low settings | 214.7 FPS | 214.2 FPS |
Difference | 0 % | 0.2 % |