General information | GeForce RTX 3050 Ti | Quadro M2000M |
---|---|---|
Launched | Q2 2021 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 55 W 31.3 % |
Performance | GeForce RTX 3050 Ti | Quadro M2000M |
Overall Score | 51253 0 % | 29928 41.6 % |
Future Proof | 80 % 0 % | 43 % 46.3 % |
Benchmark Score | 26269 0 % | 8957 65.9 % |
2D Benchmark Score | 500.5 0 % | 337 32.7 % |
Average DirectX performance | 76.2 FPS 0 % | 27.9 FPS 63.4 % |
DirectX 9 performance | 118.8 FPS 0 % | 58 FPS 51.2 % |
DirectX 10 performance | 60.5 FPS 0 % | 16 FPS 73.6 % |
DirectX 11 performance | 76.8 FPS 0 % | 22.8 FPS 70.3 % |
DirectX 12 performance | 48.8 FPS 0 % | 14.9 FPS 69.5 % |
Graphic card computing | 4335.3 operations/s 0 % | 1489.3 operations/s 65.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 3050 Ti, Quadro M2000M.
Average frames per second | GeForce RTX 3050 Ti | Quadro M2000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 117.0 FPS | 60.2 FPS |
High settings | 210.6 FPS | 108.3 FPS |
Medium settings | 252.7 FPS | 130.0 FPS |
Low settings | 353.8 FPS | 181.9 FPS |
Difference | 0 % | 48.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 3050 Ti, Quadro M2000M.
Grand Theft Auto V | GeForce RTX 3050 Ti | Quadro M2000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 85.6 FPS | 49.1 FPS |
High settings | 154.1 FPS | 88.4 FPS |
Medium settings | 184.9 FPS | 106.1 FPS |
Low settings | 258.9 FPS | 148.5 FPS |
Difference | 0 % | 42.6 % |