General information | GeForce GTX 650 Ti | Quadro M500M |
---|---|---|
Launched | Q4 2012 | Q1 2016 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
DirectX | DirectX 11 | DirectX 12.1 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 110 W 0 % | 30 W 72.7 % |
Performance | GeForce GTX 650 Ti | Quadro M500M |
Overall Score | 25524 0 % | 17385 31.9 % |
Future Proof | 23 % 48.9 % | 45 % 0 % |
Benchmark Score | 6515 0 % | 3022 53.6 % |
2D Benchmark Score | 408.8 0 % | 186.7 54.3 % |
Average DirectX performance | 21.3 FPS 0 % | 9.5 FPS 55.5 % |
DirectX 9 performance | 45.4 FPS 0 % | 20 FPS 55.9 % |
DirectX 10 performance | 8.9 FPS 0 % | 4 FPS 54.8 % |
DirectX 11 performance | 21 FPS 0 % | 6.9 FPS 67 % |
DirectX 12 performance | 10 FPS 0 % | 7 FPS 30.5 % |
Graphic card computing | 1550.3 operations/s 0 % | 661.7 operations/s 57.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 650 Ti, Quadro M500M.
Average frames per second | GeForce GTX 650 Ti | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 49.4 FPS | 28.8 FPS |
High settings | 88.8 FPS | 51.8 FPS |
Medium settings | 106.6 FPS | 62.1 FPS |
Low settings | 149.2 FPS | 87.0 FPS |
Difference | 0 % | 41.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 650 Ti, Quadro M500M.
Grand Theft Auto V | GeForce GTX 650 Ti | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 41.7 FPS | 27.7 FPS |
High settings | 75.1 FPS | 49.8 FPS |
Medium settings | 90.1 FPS | 59.8 FPS |
Low settings | 126.1 FPS | 83.7 FPS |
Difference | 0 % | 33.6 % |