General information | GeForce GTX 1650 | Quadro M500M |
---|---|---|
Launched | Q2 2019 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 0 % | 30 W 40 % |
Performance | GeForce GTX 1650 | Quadro M500M |
Overall Score | 42432 0 % | 17386 59 % |
Future Proof | 66 % 0 % | 45 % 31.8 % |
Benchmark Score | 18005 0 % | 3023 83.2 % |
2D Benchmark Score | 387.1 0 % | 188.2 51.4 % |
Average DirectX performance | 57.1 FPS 0 % | 9.5 FPS 83.3 % |
DirectX 9 performance | 115.3 FPS 0 % | 20.2 FPS 82.5 % |
DirectX 10 performance | 35.9 FPS 0 % | 4 FPS 88.9 % |
DirectX 11 performance | 50.3 FPS 0 % | 7 FPS 86 % |
DirectX 12 performance | 27.1 FPS 0 % | 7 FPS 74.2 % |
Graphic card computing | 2750 operations/s 0 % | 662.3 operations/s 75.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, Quadro M500M.
Average frames per second | GeForce GTX 1650 | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 28.6 FPS |
High settings | 167.6 FPS | 51.4 FPS |
Medium settings | 201.1 FPS | 61.7 FPS |
Low settings | 281.6 FPS | 86.3 FPS |
Difference | 0 % | 69.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, Quadro M500M.
Grand Theft Auto V | GeForce GTX 1650 | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.5 FPS | 27.6 FPS |
High settings | 126.9 FPS | 49.7 FPS |
Medium settings | 152.3 FPS | 59.6 FPS |
Low settings | 213.2 FPS | 83.5 FPS |
Difference | 0 % | 60.9 % |