General information | GeForce RTX 2080 (Max-Q Design) | Quadro M500M |
---|---|---|
Launched | Q1 2019 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 90 W 0 % | 30 W 66.7 % |
Performance | GeForce RTX 2080 (Max-Q Design) | Quadro M500M |
Overall Score | 58283 0 % | 17387 70.2 % |
Future Proof | 65 % 0 % | 45 % 30.8 % |
Benchmark Score | 33969 0 % | 3023 91.1 % |
2D Benchmark Score | 530.6 0 % | 189.5 64.3 % |
Average DirectX performance | 109.1 FPS 0 % | 9.5 FPS 91.3 % |
DirectX 9 performance | 172.2 FPS 0 % | 20.1 FPS 88.3 % |
DirectX 10 performance | 102.2 FPS 0 % | 4 FPS 96.1 % |
DirectX 11 performance | 113 FPS 0 % | 7 FPS 93.8 % |
DirectX 12 performance | 49 FPS 0 % | 7.1 FPS 85.6 % |
Graphic card computing | 4722.9 operations/s 0 % | 660.3 operations/s 86 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2080 (Max-Q Design), Quadro M500M.
Average frames per second | GeForce RTX 2080 (Max-Q Design) | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 136.2 FPS | 28.5 FPS |
High settings | 245.2 FPS | 51.3 FPS |
Medium settings | 294.3 FPS | 61.5 FPS |
Low settings | 412.0 FPS | 86.1 FPS |
Difference | 0 % | 79.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2080 (Max-Q Design), Quadro M500M.
Grand Theft Auto V | GeForce RTX 2080 (Max-Q Design) | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.1 FPS | 27.5 FPS |
High settings | 176.5 FPS | 49.4 FPS |
Medium settings | 211.8 FPS | 59.3 FPS |
Low settings | 296.5 FPS | 83.0 FPS |
Difference | 0 % | 72 % |