General information | GeForce GTX 1650 Ti (Max-Q Design) | Firepro W5170M |
---|---|---|
Launched | Q2 2020 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1035 MHz 0 % | 925 MHz 10.6 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Firepro W5170M |
Overall Score | 40727 0 % | 21257 47.8 % |
Future Proof | 73 % 0 % | 43 % 41.1 % |
Benchmark Score | 16587 0 % | 4519 72.8 % |
2D Benchmark Score | 330.7 10.2 % | 368.4 0 % |
Average DirectX performance | 54.2 FPS 0 % | 16.1 FPS 70.3 % |
DirectX 9 performance | 101.6 FPS 0 % | 37.3 FPS 63.3 % |
DirectX 10 performance | 34.1 FPS 0 % | 7 FPS 79.4 % |
DirectX 11 performance | 52.8 FPS 0 % | 10.9 FPS 79.4 % |
DirectX 12 performance | 28 FPS 0 % | 9.1 FPS 67.7 % |
Graphic card computing | 2338.7 operations/s 0 % | 764 operations/s 67.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Firepro W5170M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Firepro W5170M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 38.0 FPS |
High settings | 159.3 FPS | 68.3 FPS |
Medium settings | 191.2 FPS | 82.0 FPS |
Low settings | 267.7 FPS | 114.8 FPS |
Difference | 0 % | 57.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Firepro W5170M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Firepro W5170M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.6 FPS | 34.2 FPS |
High settings | 121.6 FPS | 61.6 FPS |
Medium settings | 145.9 FPS | 73.9 FPS |
Low settings | 204.3 FPS | 103.5 FPS |
Difference | 0 % | 49.4 % |