General information | GeForce GTX 1650 | Quadro M620 |
---|---|---|
Launched | Q2 2019 | Q1 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1395 MHz 0 % | 977 MHz 30 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 0 % | 30 W 40 % |
Performance | GeForce GTX 1650 | Quadro M620 |
Overall Score | 42432 0 % | 26949 36.5 % |
Future Proof | 66 % 0 % | 51 % 22.7 % |
Benchmark Score | 18004 0 % | 7262 59.7 % |
2D Benchmark Score | 383.2 8 % | 416.6 0 % |
Average DirectX performance | 57.6 FPS 0 % | 23.3 FPS 59.6 % |
DirectX 9 performance | 116.9 FPS 0 % | 50 FPS 57.2 % |
DirectX 10 performance | 36.1 FPS 0 % | 13.1 FPS 63.8 % |
DirectX 11 performance | 50.4 FPS 0 % | 19 FPS 62.2 % |
DirectX 12 performance | 26.9 FPS 0 % | 11 FPS 59.1 % |
Graphic card computing | 2736.3 operations/s 0 % | 1149.4 operations/s 58 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, Quadro M620.
Average frames per second | GeForce GTX 1650 | Quadro M620 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 52.5 FPS |
High settings | 167.6 FPS | 94.4 FPS |
Medium settings | 201.1 FPS | 113.3 FPS |
Low settings | 281.6 FPS | 158.6 FPS |
Difference | 0 % | 43.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, Quadro M620.
Grand Theft Auto V | GeForce GTX 1650 | Quadro M620 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.5 FPS | 44.0 FPS |
High settings | 126.9 FPS | 79.2 FPS |
Medium settings | 152.3 FPS | 95.1 FPS |
Low settings | 213.2 FPS | 133.1 FPS |
Difference | 0 % | 37.6 % |