General information | GeForce GTX 1660 Ti (Max-Q Design) | Iris Plus 650 |
---|---|---|
Launched | Q2 2019 | Q1 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | Intel |
Motherboard Bus | PCIe 3.0 x16 | Integrated |
Memory | 6144 MB 81.3 % | 32768 MB 0 % |
Core Clock | 1140 MHz 0 % | 300 MHz 73.7 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Performance | GeForce GTX 1660 Ti (Max-Q Design) | Iris Plus 650 |
Overall Score | 47211 0 % | 20230 57.1 % |
Future Proof | 66 % 0 % | 51 % 22.7 % |
Benchmark Score | 22289 0 % | 4092 81.6 % |
2D Benchmark Score | 365.5 3.1 % | 377.2 0 % |
Average DirectX performance | 71.7 FPS 0 % | 14 FPS 80.4 % |
DirectX 9 performance | 126 FPS 0 % | 31.1 FPS 75.3 % |
DirectX 10 performance | 53.6 FPS 0 % | 6 FPS 88.7 % |
DirectX 11 performance | 72.3 FPS 0 % | 13 FPS 82 % |
DirectX 12 performance | 34.8 FPS 0 % | 6 FPS 82.7 % |
Graphic card computing | 3078.1 operations/s 0 % | 744.4 operations/s 75.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti (Max-Q Design), Iris Plus 650.
Average frames per second | GeForce GTX 1660 Ti (Max-Q Design) | Iris Plus 650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.0 FPS | 35.4 FPS |
High settings | 190.8 FPS | 63.7 FPS |
Medium settings | 228.9 FPS | 76.5 FPS |
Low settings | 320.5 FPS | 107.1 FPS |
Difference | 0 % | 66.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti (Max-Q Design), Iris Plus 650.
Grand Theft Auto V | GeForce GTX 1660 Ti (Max-Q Design) | Iris Plus 650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 78.7 FPS | 32.4 FPS |
High settings | 141.7 FPS | 58.4 FPS |
Medium settings | 170.0 FPS | 70.1 FPS |
Low settings | 238.0 FPS | 98.1 FPS |
Difference | 0 % | 58.8 % |