General information | GeForce RTX 2070 (Max-Q Design) | Quadro M520 |
---|---|---|
Launched | Q1 2019 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 885 MHz 15 % | 1041 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 25 W 68.8 % |
Performance | GeForce RTX 2070 (Max-Q Design) | Quadro M520 |
Overall Score | 55083 0 % | 21980 60.1 % |
Future Proof | 65 % 0 % | 53 % 18.5 % |
Benchmark Score | 30342 0 % | 4831 84.1 % |
2D Benchmark Score | 484.9 0 % | 227 53.2 % |
Average DirectX performance | 100.2 FPS 0 % | 14.7 FPS 85.3 % |
DirectX 9 performance | 168.8 FPS 0 % | 29 FPS 82.8 % |
DirectX 10 performance | 88.6 FPS 0 % | 9 FPS 89.9 % |
DirectX 11 performance | 98.8 FPS 0 % | 11.9 FPS 87.9 % |
DirectX 12 performance | 44.7 FPS 0 % | 9 FPS 79.9 % |
Graphic card computing | 4066.3 operations/s 0 % | 790 operations/s 80.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2070 (Max-Q Design), Quadro M520.
Average frames per second | GeForce RTX 2070 (Max-Q Design) | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 127.4 FPS | 39.8 FPS |
High settings | 229.2 FPS | 71.6 FPS |
Medium settings | 275.1 FPS | 85.9 FPS |
Low settings | 385.1 FPS | 120.3 FPS |
Difference | 0 % | 68.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2070 (Max-Q Design), Quadro M520.
Grand Theft Auto V | GeForce RTX 2070 (Max-Q Design) | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 92.2 FPS | 35.5 FPS |
High settings | 165.9 FPS | 63.8 FPS |
Medium settings | 199.1 FPS | 76.6 FPS |
Low settings | 278.8 FPS | 107.2 FPS |
Difference | 0 % | 61.5 % |