General information | Radeon RX 5600M | Quadro M520 |
---|---|---|
Launched | Q2 2020 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
Core Clock | 1035 MHz 0.6 % | 1041 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 150 W 0 % | 25 W 83.3 % |
Performance | Radeon RX 5600M | Quadro M520 |
Overall Score | 47325 0 % | 21980 53.6 % |
Future Proof | 73 % 0 % | 53 % 27.4 % |
Benchmark Score | 22396 0 % | 4831 78.4 % |
2D Benchmark Score | 495.9 0 % | 226.8 54.3 % |
Average DirectX performance | 73.2 FPS 0 % | 14.8 FPS 79.9 % |
DirectX 9 performance | 133.5 FPS 0 % | 28.9 FPS 78.3 % |
DirectX 10 performance | 55.6 FPS 0 % | 9.1 FPS 83.7 % |
DirectX 11 performance | 64.2 FPS 0 % | 12 FPS 81.4 % |
DirectX 12 performance | 39.7 FPS 0 % | 9.1 FPS 77.2 % |
Graphic card computing | 3137.9 operations/s 0 % | 789.2 operations/s 74.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon RX 5600M, Quadro M520.
Average frames per second | Radeon RX 5600M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.3 FPS | 39.8 FPS |
High settings | 191.4 FPS | 71.6 FPS |
Medium settings | 229.6 FPS | 85.9 FPS |
Low settings | 321.5 FPS | 120.3 FPS |
Difference | 0 % | 62.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon RX 5600M, Quadro M520.
Grand Theft Auto V | Radeon RX 5600M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 78.9 FPS | 35.5 FPS |
High settings | 142.0 FPS | 63.9 FPS |
Medium settings | 170.4 FPS | 76.7 FPS |
Low settings | 238.5 FPS | 107.4 FPS |
Difference | 0 % | 55 % |