General information | GeForce RTX 3060 | Quadro M520 |
---|---|---|
Launched | Q1 2021 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
Core Clock | 900 MHz 13.5 % | 1041 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 115 W 0 % | 25 W 78.3 % |
Performance | GeForce RTX 3060 | Quadro M520 |
Overall Score | 58806 0 % | 21980 62.6 % |
Future Proof | 78 % 0 % | 53 % 32.1 % |
Benchmark Score | 34581 0 % | 4831 86 % |
2D Benchmark Score | 591.9 0 % | 227 61.7 % |
Average DirectX performance | 101.5 FPS 0 % | 14.7 FPS 85.5 % |
DirectX 9 performance | 147.2 FPS 0 % | 29 FPS 80.3 % |
DirectX 10 performance | 91.4 FPS 0 % | 9 FPS 90.2 % |
DirectX 11 performance | 108.9 FPS 0 % | 11.9 FPS 89.1 % |
DirectX 12 performance | 58.5 FPS 0 % | 9 FPS 84.6 % |
Graphic card computing | 5883.4 operations/s 0 % | 790 operations/s 86.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 3060, Quadro M520.
Average frames per second | GeForce RTX 3060 | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 137.5 FPS | 39.8 FPS |
High settings | 247.5 FPS | 71.6 FPS |
Medium settings | 297.0 FPS | 85.9 FPS |
Low settings | 415.8 FPS | 120.3 FPS |
Difference | 0 % | 71.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 3060, Quadro M520.
Grand Theft Auto V | GeForce RTX 3060 | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.5 FPS | 35.5 FPS |
High settings | 177.4 FPS | 63.8 FPS |
Medium settings | 212.9 FPS | 76.6 FPS |
Low settings | 298.0 FPS | 107.2 FPS |
Difference | 0 % | 64 % |