General information | RTX A3000 | Quadro M520 |
---|---|---|
Launched | Q1 2022 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 12 MB 99.4 % | 2048 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 130 W 0 % | 25 W 80.8 % |
Performance | RTX A3000 | Quadro M520 |
Overall Score | 59189 0 % | 21980 62.9 % |
Future Proof | 85 % 0 % | 53 % 37.6 % |
Benchmark Score | 35033 0 % | 4831 86.2 % |
2D Benchmark Score | 602.9 0 % | 227 62.3 % |
Average DirectX performance | 111.6 FPS 0 % | 14.7 FPS 86.8 % |
DirectX 9 performance | 171.3 FPS 0 % | 29 FPS 83.1 % |
DirectX 10 performance | 90.8 FPS 0 % | 9 FPS 90.1 % |
DirectX 11 performance | 116.6 FPS 0 % | 11.9 FPS 89.8 % |
DirectX 12 performance | 67.6 FPS 0 % | 9 FPS 86.7 % |
Graphic card computing | 5720.4 operations/s 0 % | 790 operations/s 86.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A3000, Quadro M520.
Average frames per second | RTX A3000 | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 138.5 FPS | 39.8 FPS |
High settings | 249.4 FPS | 71.6 FPS |
Medium settings | 299.3 FPS | 85.9 FPS |
Low settings | 419.0 FPS | 120.3 FPS |
Difference | 0 % | 71.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A3000, Quadro M520.
Grand Theft Auto V | RTX A3000 | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 99.2 FPS | 35.5 FPS |
High settings | 178.6 FPS | 63.8 FPS |
Medium settings | 214.4 FPS | 76.6 FPS |
Low settings | 300.1 FPS | 107.2 FPS |
Difference | 0 % | 64.3 % |