General information | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4150 |
---|---|---|
Launched | Q2 2020 | Q3 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1035 MHz 0 % | 1002 MHz 3.2 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 30 % | 50 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4150 |
Overall Score | 40727 0 % | 25556 37.3 % |
Future Proof | 73 % 0 % | 55 % 24.7 % |
Benchmark Score | 16587 0 % | 6531 60.6 % |
2D Benchmark Score | 330.7 21 % | 418.3 0 % |
Average DirectX performance | 54.2 FPS 0 % | 22.8 FPS 58 % |
DirectX 9 performance | 101.6 FPS 0 % | 47.8 FPS 52.9 % |
DirectX 10 performance | 34.1 FPS 0 % | 13 FPS 61.9 % |
DirectX 11 performance | 52.8 FPS 0 % | 17.1 FPS 67.6 % |
DirectX 12 performance | 28 FPS 0 % | 13.1 FPS 53.2 % |
Graphic card computing | 2338.7 operations/s 0 % | 906.8 operations/s 61.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Radeon Pro WX 4150.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4150 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 48.9 FPS |
High settings | 159.3 FPS | 88.0 FPS |
Medium settings | 191.2 FPS | 105.6 FPS |
Low settings | 267.7 FPS | 147.8 FPS |
Difference | 0 % | 44.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Radeon Pro WX 4150.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4150 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.6 FPS | 41.6 FPS |
High settings | 121.6 FPS | 74.9 FPS |
Medium settings | 145.9 FPS | 89.8 FPS |
Low settings | 204.3 FPS | 125.8 FPS |
Difference | 0 % | 38.4 % |