General information | GeForce GTX 560M | GeForce 9650M GT |
---|---|---|
Launched | Q2 2011 | Q2 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 2.0 x16 |
Memory | 3072 MB 0 % | 1024 MB 66.7 % |
Core Clock | 775 MHz 0 % | 550 MHz 29 % |
DirectX | DirectX 11 | DirectX 10 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Thermal Design Power (TDP) | 75 W 0 % | 23 W 69.3 % |
Performance | GeForce GTX 560M | GeForce 9650M GT |
Overall Score | 17937 0 % | 5950 66.8 % |
Future Proof | 13 % 0 % | 0 % 100 % |
Benchmark Score | 3217 0 % | 354 89 % |
2D Benchmark Score | 257.5 0 % | 56.8 78 % |
Average DirectX performance | 12.5 FPS 0 % | 1.7 FPS 86.2 % |
DirectX 9 performance | 32.1 FPS 0 % | 6.9 FPS 78.4 % |
DirectX 10 performance | 4 FPS 0 % | 0 FPS 100 % |
DirectX 11 performance | 10 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 4 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 480 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 560M, GeForce 9650M GT.
Average frames per second | GeForce GTX 560M | GeForce 9650M GT |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 29.8 FPS | 7.3 FPS |
High settings | 53.7 FPS | 13.2 FPS |
Medium settings | 64.5 FPS | 15.9 FPS |
Low settings | 90.2 FPS | 22.2 FPS |
Difference | 0 % | 75.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 560M, GeForce 9650M GT.
Grand Theft Auto V | GeForce GTX 560M | GeForce 9650M GT |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.5 FPS | 7.9 FPS |
High settings | 51.3 FPS | 14.2 FPS |
Medium settings | 61.5 FPS | 17.0 FPS |
Low settings | 86.2 FPS | 23.8 FPS |
Difference | 0 % | 72.4 % |