General information | GeForce GTX 1650 (Max-Q Design) | GeForce GT 555M |
---|---|---|
Launched | Q2 2019 | Q1 2011 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 1024 MB 75 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 0 % | 30 W 14.3 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GT 555M |
Overall Score | 39910 0 % | 13068 67.3 % |
Future Proof | 66 % 0 % | 11 % 83.3 % |
Benchmark Score | 15928 0 % | 1708 89.3 % |
2D Benchmark Score | 329.6 0 % | 112.7 65.8 % |
Average DirectX performance | 51.1 FPS 0 % | 6.8 FPS 86.8 % |
DirectX 9 performance | 96.7 FPS 0 % | 19.1 FPS 80.3 % |
DirectX 10 performance | 32 FPS 0 % | 3 FPS 90.6 % |
DirectX 11 performance | 46.8 FPS 0 % | 5 FPS 89.3 % |
DirectX 12 performance | 29 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 2256.8 operations/s 0 % | 229 operations/s 89.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GT 555M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GT 555M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.3 FPS | 18.8 FPS |
High settings | 155.3 FPS | 33.9 FPS |
Medium settings | 186.4 FPS | 40.6 FPS |
Low settings | 260.9 FPS | 56.9 FPS |
Difference | 0 % | 78.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GT 555M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GT 555M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.2 FPS | 20.2 FPS |
High settings | 119.1 FPS | 36.4 FPS |
Medium settings | 142.9 FPS | 43.7 FPS |
Low settings | 200.0 FPS | 61.1 FPS |
Difference | 0 % | 69.5 % |