General information | GeForce GTX 1650 | GeForce GTX 560M |
---|---|---|
Launched | Q2 2019 | Q2 2011 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
Core Clock | 1395 MHz 0 % | 775 MHz 44.4 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 33.3 % | 75 W 0 % |
Performance | GeForce GTX 1650 | GeForce GTX 560M |
Overall Score | 42432 0 % | 17935 57.7 % |
Future Proof | 66 % 0 % | 13 % 80.3 % |
Benchmark Score | 18005 0 % | 3217 82.1 % |
2D Benchmark Score | 387.1 0 % | 260.3 32.8 % |
Average DirectX performance | 57.1 FPS 0 % | 12.4 FPS 78.3 % |
DirectX 9 performance | 115.3 FPS 0 % | 31.7 FPS 72.5 % |
DirectX 10 performance | 35.9 FPS 0 % | 4 FPS 88.8 % |
DirectX 11 performance | 50.3 FPS 0 % | 10 FPS 80.2 % |
DirectX 12 performance | 27.1 FPS 0 % | 4 FPS 85.3 % |
Graphic card computing | 2750 operations/s 0 % | 479.6 operations/s 82.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, GeForce GTX 560M.
Average frames per second | GeForce GTX 1650 | GeForce GTX 560M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 29.8 FPS |
High settings | 167.6 FPS | 53.7 FPS |
Medium settings | 201.1 FPS | 64.4 FPS |
Low settings | 281.6 FPS | 90.2 FPS |
Difference | 0 % | 68 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, GeForce GTX 560M.
Grand Theft Auto V | GeForce GTX 1650 | GeForce GTX 560M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.5 FPS | 28.5 FPS |
High settings | 126.9 FPS | 51.3 FPS |
Medium settings | 152.3 FPS | 61.6 FPS |
Low settings | 213.2 FPS | 86.2 FPS |
Difference | 0 % | 59.6 % |