General information | GeForce GTX 1650 Ti | GeForce GTX 560M |
---|---|---|
Launched | Q1 2020 | Q2 2011 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
Core Clock | 1350 MHz 0 % | 775 MHz 42.6 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 55 W 26.7 % | 75 W 0 % |
Performance | GeForce GTX 1650 Ti | GeForce GTX 560M |
Overall Score | 44215 0 % | 17935 59.4 % |
Future Proof | 71 % 0 % | 13 % 81.7 % |
Benchmark Score | 19549 0 % | 3216 83.5 % |
2D Benchmark Score | 386.8 0 % | 261.6 32.4 % |
Average DirectX performance | 62.5 FPS 0 % | 12.5 FPS 79.9 % |
DirectX 9 performance | 118.2 FPS 0 % | 32.1 FPS 72.9 % |
DirectX 10 performance | 38.7 FPS 0 % | 4 FPS 89.6 % |
DirectX 11 performance | 61.1 FPS 0 % | 10 FPS 83.6 % |
DirectX 12 performance | 32.2 FPS 0 % | 4 FPS 87.5 % |
Graphic card computing | 2754.5 operations/s 0 % | 476.7 operations/s 82.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti, GeForce GTX 560M.
Average frames per second | GeForce GTX 1650 Ti | GeForce GTX 560M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 97.9 FPS | 29.8 FPS |
High settings | 176.2 FPS | 53.7 FPS |
Medium settings | 211.5 FPS | 64.4 FPS |
Low settings | 296.1 FPS | 90.2 FPS |
Difference | 0 % | 69.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti, GeForce GTX 560M.
Grand Theft Auto V | GeForce GTX 1650 Ti | GeForce GTX 560M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 73.6 FPS | 28.6 FPS |
High settings | 132.4 FPS | 51.4 FPS |
Medium settings | 158.9 FPS | 61.7 FPS |
Low settings | 222.5 FPS | 86.4 FPS |
Difference | 0 % | 61.2 % |