General information | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 580M |
---|---|---|
Launched | Q2 2020 | Q3 2011 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1035 MHz 0 % | 620 MHz 40.1 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 65 % | 100 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 580M |
Overall Score | 40727 0 % | 23148 43.2 % |
Future Proof | 73 % 0 % | 15 % 79.5 % |
Benchmark Score | 16587 0 % | 5358 67.7 % |
2D Benchmark Score | 331.3 5.7 % | 351.4 0 % |
Average DirectX performance | 54 FPS 0 % | 21.6 FPS 60 % |
DirectX 9 performance | 101.7 FPS 0 % | 52.6 FPS 48.3 % |
DirectX 10 performance | 34.1 FPS 0 % | 10.1 FPS 70.5 % |
DirectX 11 performance | 52.5 FPS 0 % | 18.8 FPS 64.2 % |
DirectX 12 performance | 27.8 FPS 0 % | 5 FPS 82 % |
Graphic card computing | 2334 operations/s 0 % | 684.7 operations/s 70.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 580M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 580M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.6 FPS | 42.7 FPS |
High settings | 159.5 FPS | 76.9 FPS |
Medium settings | 191.4 FPS | 92.3 FPS |
Low settings | 267.9 FPS | 129.2 FPS |
Difference | 0 % | 51.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 580M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 580M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.9 FPS | 37.5 FPS |
High settings | 122.1 FPS | 67.4 FPS |
Medium settings | 146.6 FPS | 80.9 FPS |
Low settings | 205.2 FPS | 113.3 FPS |
Difference | 0 % | 44.8 % |