General information | Quadro M3000M | GeForce GTX 660M |
---|---|---|
Launched | Q4 2015 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12.1 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 50 W 33.3 % |
Performance | Quadro M3000M | GeForce GTX 660M |
Overall Score | 37784 0 % | 19241 49.1 % |
Future Proof | 43 % 0 % | 20 % 53.5 % |
Benchmark Score | 14276 0 % | 3702 74.1 % |
2D Benchmark Score | 404.4 0 % | 265.5 34.4 % |
Average DirectX performance | 47.2 FPS 0 % | 13 FPS 72.4 % |
DirectX 9 performance | 99 FPS 0 % | 30.2 FPS 69.5 % |
DirectX 10 performance | 24.8 FPS 0 % | 5 FPS 79.9 % |
DirectX 11 performance | 42.4 FPS 0 % | 11.9 FPS 71.8 % |
DirectX 12 performance | 22.8 FPS 0 % | 5 FPS 78.2 % |
Graphic card computing | 2085.4 operations/s 0 % | 831.3 operations/s 60.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 660M.
Average frames per second | Quadro M3000M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 80.7 FPS | 33.0 FPS |
High settings | 145.3 FPS | 59.4 FPS |
Medium settings | 174.3 FPS | 71.3 FPS |
Low settings | 244.0 FPS | 99.8 FPS |
Difference | 0 % | 59.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 660M.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 62.6 FPS | 30.8 FPS |
High settings | 112.6 FPS | 55.4 FPS |
Medium settings | 135.1 FPS | 66.5 FPS |
Low settings | 189.2 FPS | 93.1 FPS |
Difference | 0 % | 50.8 % |