General information | GeForce GTX 650 Ti | GeForce GTX 660M |
---|---|---|
Launched | Q4 2012 | Q2 2012 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
Core Clock | 928 MHz 2.3 % | 950 MHz 0 % |
DirectX | DirectX 11 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 110 W 0 % | 50 W 54.5 % |
Performance | GeForce GTX 650 Ti | GeForce GTX 660M |
Overall Score | 25526 0 % | 19241 24.6 % |
Future Proof | 23 % 0 % | 20 % 13 % |
Benchmark Score | 6516 0 % | 3702 43.2 % |
2D Benchmark Score | 411.3 0 % | 266.3 35.3 % |
Average DirectX performance | 21.2 FPS 0 % | 13 FPS 38.7 % |
DirectX 9 performance | 44.7 FPS 0 % | 29.9 FPS 33.1 % |
DirectX 10 performance | 8.9 FPS 0 % | 5 FPS 44.3 % |
DirectX 11 performance | 21.1 FPS 0 % | 11.9 FPS 43.5 % |
DirectX 12 performance | 9.9 FPS 0 % | 5 FPS 49.1 % |
Graphic card computing | 1554.9 operations/s 0 % | 835.5 operations/s 46.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 650 Ti, GeForce GTX 660M.
Average frames per second | GeForce GTX 650 Ti | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 48.8 FPS | 33.0 FPS |
High settings | 87.8 FPS | 59.4 FPS |
Medium settings | 105.4 FPS | 71.3 FPS |
Low settings | 147.5 FPS | 99.8 FPS |
Difference | 0 % | 32.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 650 Ti, GeForce GTX 660M.
Grand Theft Auto V | GeForce GTX 650 Ti | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 41.6 FPS | 30.8 FPS |
High settings | 74.8 FPS | 55.4 FPS |
Medium settings | 89.8 FPS | 66.5 FPS |
Low settings | 125.7 FPS | 93.1 FPS |
Difference | 0 % | 25.9 % |