General information | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GTX 660M |
---|---|---|
Launched | Q2 2019 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
Core Clock | 1140 MHz 0 % | 950 MHz 16.7 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 60 W 0 % | 50 W 16.7 % |
Performance | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GTX 660M |
Overall Score | 47211 0 % | 19241 59.2 % |
Future Proof | 66 % 0 % | 20 % 69.7 % |
Benchmark Score | 22289 0 % | 3702 83.4 % |
2D Benchmark Score | 365.5 0 % | 264.7 27.6 % |
Average DirectX performance | 71.7 FPS 0 % | 13 FPS 81.8 % |
DirectX 9 performance | 126 FPS 0 % | 30.2 FPS 76 % |
DirectX 10 performance | 53.6 FPS 0 % | 5 FPS 90.7 % |
DirectX 11 performance | 72.3 FPS 0 % | 11.9 FPS 83.5 % |
DirectX 12 performance | 34.8 FPS 0 % | 5 FPS 85.8 % |
Graphic card computing | 3078.1 operations/s 0 % | 830.5 operations/s 73 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti (Max-Q Design), GeForce GTX 660M.
Average frames per second | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.0 FPS | 33.0 FPS |
High settings | 190.8 FPS | 59.4 FPS |
Medium settings | 228.9 FPS | 71.3 FPS |
Low settings | 320.5 FPS | 99.8 FPS |
Difference | 0 % | 68.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti (Max-Q Design), GeForce GTX 660M.
Grand Theft Auto V | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 78.7 FPS | 30.8 FPS |
High settings | 141.7 FPS | 55.4 FPS |
Medium settings | 170.0 FPS | 66.5 FPS |
Low settings | 238.0 FPS | 93.1 FPS |
Difference | 0 % | 60.9 % |