General information | Radeon RX 5500M | GeForce GTX 660M |
---|---|---|
Launched | Q1 2020 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1375 MHz 0 % | 950 MHz 30.9 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 85 W 0 % | 50 W 41.2 % |
Performance | Radeon RX 5500M | GeForce GTX 660M |
Overall Score | 37671 0 % | 19241 48.9 % |
Future Proof | 71 % 0 % | 20 % 71.8 % |
Benchmark Score | 14191 0 % | 3702 73.9 % |
2D Benchmark Score | 410 0 % | 265.5 35.3 % |
Average DirectX performance | 48.9 FPS 0 % | 13 FPS 73.3 % |
DirectX 9 performance | 98.8 FPS 0 % | 30.2 FPS 69.4 % |
DirectX 10 performance | 37.9 FPS 0 % | 5 FPS 86.8 % |
DirectX 11 performance | 33 FPS 0 % | 11.9 FPS 63.8 % |
DirectX 12 performance | 25.9 FPS 0 % | 5 FPS 80.8 % |
Graphic card computing | 2199 operations/s 0 % | 831.3 operations/s 62.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon RX 5500M, GeForce GTX 660M.
Average frames per second | Radeon RX 5500M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 80.4 FPS | 33.0 FPS |
High settings | 144.7 FPS | 59.4 FPS |
Medium settings | 173.6 FPS | 71.3 FPS |
Low settings | 243.1 FPS | 99.8 FPS |
Difference | 0 % | 58.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon RX 5500M, GeForce GTX 660M.
Grand Theft Auto V | Radeon RX 5500M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 62.3 FPS | 30.8 FPS |
High settings | 112.2 FPS | 55.4 FPS |
Medium settings | 134.7 FPS | 66.5 FPS |
Low settings | 188.5 FPS | 93.1 FPS |
Difference | 0 % | 50.6 % |