General information | Radeon Pro 5300M | GeForce GTX 660M |
---|---|---|
Launched | Q4 2019 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1000 MHz 0 % | 950 MHz 5 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 85 W 0 % | 50 W 41.2 % |
Performance | Radeon Pro 5300M | GeForce GTX 660M |
Overall Score | 39355 0 % | 19241 51.1 % |
Future Proof | 70 % 0 % | 20 % 71.4 % |
Benchmark Score | 15488 0 % | 3702 76.1 % |
2D Benchmark Score | 616.8 0 % | 265.5 57 % |
Average DirectX performance | 44.6 FPS 0 % | 13 FPS 70.8 % |
DirectX 9 performance | 80.1 FPS 0 % | 30.2 FPS 62.2 % |
DirectX 10 performance | 34.1 FPS 0 % | 5 FPS 85.4 % |
DirectX 11 performance | 39.2 FPS 0 % | 11.9 FPS 69.5 % |
DirectX 12 performance | 25.1 FPS 0 % | 5 FPS 80.2 % |
Graphic card computing | 2826.5 operations/s 0 % | 831.3 operations/s 70.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon Pro 5300M, GeForce GTX 660M.
Average frames per second | Radeon Pro 5300M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 84.8 FPS | 33.0 FPS |
High settings | 152.7 FPS | 59.4 FPS |
Medium settings | 183.3 FPS | 71.3 FPS |
Low settings | 256.6 FPS | 99.8 FPS |
Difference | 0 % | 61.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon Pro 5300M, GeForce GTX 660M.
Grand Theft Auto V | Radeon Pro 5300M | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 65.3 FPS | 30.8 FPS |
High settings | 117.5 FPS | 55.4 FPS |
Medium settings | 140.9 FPS | 66.5 FPS |
Low settings | 197.3 FPS | 93.1 FPS |
Difference | 0 % | 52.8 % |