General information | GeForce GTX 670M | Quadro M500M |
---|---|---|
Launched | Q2 2012 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory | 3072 MB 0 % | 2048 MB 33.3 % |
DirectX | DirectX 11 | DirectX 12.1 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 30 W 60 % |
Performance | GeForce GTX 670M | Quadro M500M |
Overall Score | 21184 0 % | 17386 17.9 % |
Future Proof | 20 % 55.6 % | 45 % 0 % |
Benchmark Score | 4488 0 % | 3023 32.6 % |
2D Benchmark Score | 300.9 0 % | 188.2 37.5 % |
Average DirectX performance | 17.6 FPS 0 % | 9.5 FPS 45.9 % |
DirectX 9 performance | 43.6 FPS 0 % | 20.2 FPS 53.8 % |
DirectX 10 performance | 6.9 FPS 0 % | 4 FPS 42.9 % |
DirectX 11 performance | 15 FPS 0 % | 7 FPS 53.2 % |
DirectX 12 performance | 5 FPS 29.1 % | 7 FPS 0 % |
Graphic card computing | 711.4 operations/s 0 % | 662.3 operations/s 6.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 670M, Quadro M500M.
Average frames per second | GeForce GTX 670M | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 37.8 FPS | 28.6 FPS |
High settings | 68.0 FPS | 51.4 FPS |
Medium settings | 81.7 FPS | 61.7 FPS |
Low settings | 114.3 FPS | 86.3 FPS |
Difference | 0 % | 24.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 670M, Quadro M500M.
Grand Theft Auto V | GeForce GTX 670M | Quadro M500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 34.1 FPS | 27.6 FPS |
High settings | 61.3 FPS | 49.7 FPS |
Medium settings | 73.6 FPS | 59.6 FPS |
Low settings | 103.0 FPS | 83.5 FPS |
Difference | 0 % | 19 % |