General information | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 680M |
---|---|---|
Launched | Q2 2020 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1035 MHz 0 % | 719 MHz 30.5 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 65 % | 100 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 680M |
Overall Score | 40728 0 % | 28826 29.2 % |
Future Proof | 73 % 0 % | 21 % 71.2 % |
Benchmark Score | 16587 0 % | 8309 49.9 % |
2D Benchmark Score | 331.3 2.1 % | 338.3 0 % |
Average DirectX performance | 53.9 FPS 0 % | 27.2 FPS 49.6 % |
DirectX 9 performance | 100.1 FPS 0 % | 57.8 FPS 42.3 % |
DirectX 10 performance | 34.3 FPS 0 % | 12.9 FPS 62.3 % |
DirectX 11 performance | 53.1 FPS 0 % | 27 FPS 49.1 % |
DirectX 12 performance | 28.3 FPS 0 % | 11 FPS 60.9 % |
Graphic card computing | 2345.7 operations/s 0 % | 1379.5 operations/s 41.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 680M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 680M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 57.3 FPS |
High settings | 159.4 FPS | 103.1 FPS |
Medium settings | 191.3 FPS | 123.8 FPS |
Low settings | 267.8 FPS | 173.3 FPS |
Difference | 0 % | 35.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 680M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 680M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 47.2 FPS |
High settings | 122.0 FPS | 85.0 FPS |
Medium settings | 146.4 FPS | 102.0 FPS |
Low settings | 205.0 FPS | 142.8 FPS |
Difference | 0 % | 30.4 % |