General information | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Launched | Q3 2017 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 1379 MHz 0 % | 625 MHz 54.7 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 90 W 0 % | 32 W 64.4 % |
Performance | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M |
Overall Score | 50533 0 % | 15409 69.5 % |
Future Proof | 55 % 0 % | 23 % 58.2 % |
Benchmark Score | 25536 0 % | 2374 90.7 % |
2D Benchmark Score | 433.9 0 % | 195.2 55 % |
Average DirectX performance | 85 FPS 0 % | 8.3 FPS 90.3 % |
DirectX 9 performance | 153.2 FPS 0 % | 19.1 FPS 87.5 % |
DirectX 10 performance | 66.4 FPS 0 % | 3 FPS 95.5 % |
DirectX 11 performance | 84.3 FPS 0 % | 8 FPS 90.5 % |
DirectX 12 performance | 36.1 FPS 0 % | 3 FPS 91.7 % |
Graphic card computing | 3582.6 operations/s 0 % | 434.7 operations/s 87.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1070 (Max-Q Design), GeForce GT 640M.
Average frames per second | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 115.2 FPS | 24.0 FPS |
High settings | 207.3 FPS | 43.2 FPS |
Medium settings | 248.7 FPS | 51.8 FPS |
Low settings | 348.2 FPS | 72.5 FPS |
Difference | 0 % | 79.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1070 (Max-Q Design), GeForce GT 640M.
Grand Theft Auto V | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 84.8 FPS | 24.1 FPS |
High settings | 152.6 FPS | 43.4 FPS |
Medium settings | 183.1 FPS | 52.1 FPS |
Low settings | 256.4 FPS | 72.9 FPS |
Difference | 0 % | 71.6 % |