General information | Radeon Pro WX 3100 | GeForce GT 640M |
---|---|---|
Launched | Q3 2017 | Q4 2012 |
Used in | Workstation | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1219 MHz 0 % | 625 MHz 48.7 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 0 % | 32 W 36 % |
Performance | Radeon Pro WX 3100 | GeForce GT 640M |
Overall Score | 25489 0 % | 15408 39.6 % |
Future Proof | 55 % 0 % | 23 % 58.2 % |
Benchmark Score | 6497 0 % | 2374 63.5 % |
2D Benchmark Score | 416.2 0 % | 193.4 53.5 % |
Average DirectX performance | 22 FPS 0 % | 8.3 FPS 62.5 % |
DirectX 9 performance | 45.9 FPS 0 % | 19 FPS 58.5 % |
DirectX 10 performance | 11.1 FPS 0 % | 3 FPS 72.9 % |
DirectX 11 performance | 19 FPS 0 % | 8 FPS 57.7 % |
DirectX 12 performance | 12.1 FPS 0 % | 3 FPS 75.3 % |
Graphic card computing | 867.7 operations/s 0 % | 435.2 operations/s 49.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon Pro WX 3100, GeForce GT 640M.
Average frames per second | Radeon Pro WX 3100 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 49.3 FPS | 24.1 FPS |
High settings | 88.7 FPS | 43.4 FPS |
Medium settings | 106.4 FPS | 52.1 FPS |
Low settings | 149.0 FPS | 72.9 FPS |
Difference | 0 % | 51 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon Pro WX 3100, GeForce GT 640M.
Grand Theft Auto V | Radeon Pro WX 3100 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 41.6 FPS | 24.3 FPS |
High settings | 75.0 FPS | 43.7 FPS |
Medium settings | 90.0 FPS | 52.4 FPS |
Low settings | 125.9 FPS | 73.4 FPS |
Difference | 0 % | 41.7 % |