General information | Quadro RTX 4000 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Launched | Q4 2019 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 780 MHz 0 % | 625 MHz 19.9 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 32 W 60 % |
Performance | Quadro RTX 4000 (Max-Q Design) | GeForce GT 640M |
Overall Score | 57493 0 % | 15409 73.2 % |
Future Proof | 70 % 0 % | 23 % 67.1 % |
Benchmark Score | 33054 0 % | 2374 92.8 % |
2D Benchmark Score | 567.7 0 % | 196.8 65.3 % |
Average DirectX performance | 109.3 FPS 0 % | 8.3 FPS 92.4 % |
DirectX 9 performance | 184.1 FPS 0 % | 19.2 FPS 89.6 % |
DirectX 10 performance | 99.8 FPS 0 % | 3 FPS 97 % |
DirectX 11 performance | 106.2 FPS 0 % | 7.9 FPS 92.5 % |
DirectX 12 performance | 46.9 FPS 0 % | 3 FPS 93.6 % |
Graphic card computing | 12685.7 operations/s 0 % | 436.5 operations/s 96.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 4000 (Max-Q Design), GeForce GT 640M.
Average frames per second | Quadro RTX 4000 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 133.9 FPS | 24.0 FPS |
High settings | 241.1 FPS | 43.2 FPS |
Medium settings | 289.3 FPS | 51.8 FPS |
Low settings | 405.0 FPS | 72.5 FPS |
Difference | 0 % | 82.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 4000 (Max-Q Design), GeForce GT 640M.
Grand Theft Auto V | Quadro RTX 4000 (Max-Q Design) | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 96.3 FPS | 24.2 FPS |
High settings | 173.4 FPS | 43.5 FPS |
Medium settings | 208.0 FPS | 52.3 FPS |
Low settings | 291.3 FPS | 73.2 FPS |
Difference | 0 % | 74.9 % |