General information | Quadro RTX 3000 | GeForce GT 640M LE |
---|---|---|
Launched | Q3 2019 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 32 W 60 % |
Performance | Quadro RTX 3000 | GeForce GT 640M LE |
Overall Score | 53718 0 % | 13371 75.1 % |
Future Proof | 68 % 0 % | 21 % 69.1 % |
Benchmark Score | 28856 0 % | 1788 93.8 % |
2D Benchmark Score | 519.4 0 % | 172.9 66.7 % |
Average DirectX performance | 94.1 FPS 0 % | 6.3 FPS 93.4 % |
DirectX 9 performance | 169.5 FPS 0 % | 15 FPS 91.1 % |
DirectX 10 performance | 77.5 FPS 0 % | 2 FPS 97.4 % |
DirectX 11 performance | 86.6 FPS 0 % | 6 FPS 93.1 % |
DirectX 12 performance | 42.8 FPS 0 % | 2 FPS 95.3 % |
Graphic card computing | 3877.5 operations/s 0 % | 309.3 operations/s 92 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000, GeForce GT 640M LE.
Average frames per second | Quadro RTX 3000 | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 123.8 FPS | 19.4 FPS |
High settings | 222.9 FPS | 34.9 FPS |
Medium settings | 267.5 FPS | 41.9 FPS |
Low settings | 374.5 FPS | 58.7 FPS |
Difference | 0 % | 84.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000, GeForce GT 640M LE.
Grand Theft Auto V | Quadro RTX 3000 | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 90.3 FPS | 20.5 FPS |
High settings | 162.6 FPS | 37.0 FPS |
Medium settings | 195.1 FPS | 44.3 FPS |
Low settings | 273.2 FPS | 62.1 FPS |
Difference | 0 % | 77.3 % |