General information | GeForce GTX 1650 (Max-Q Design) | GeForce MX130 |
---|---|---|
Launched | Q2 2019 | Q1 2018 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce MX130 |
Overall Score | 39910 0 % | 21886 45.2 % |
Future Proof | 66 % 0 % | 58 % 12.1 % |
Benchmark Score | 15928 0 % | 4790 69.9 % |
2D Benchmark Score | 324.4 0 % | 199.6 38.5 % |
Average DirectX performance | 51 FPS 0 % | 14 FPS 72.5 % |
DirectX 9 performance | 95.8 FPS 0 % | 26.1 FPS 72.8 % |
DirectX 10 performance | 32.1 FPS 0 % | 9 FPS 72 % |
DirectX 11 performance | 47 FPS 0 % | 12 FPS 74.6 % |
DirectX 12 performance | 28.9 FPS 0 % | 8.9 FPS 69.1 % |
Graphic card computing | 2268.2 operations/s 0 % | 764.8 operations/s 66.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce MX130.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce MX130 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 39.6 FPS |
High settings | 155.5 FPS | 71.2 FPS |
Medium settings | 186.5 FPS | 85.5 FPS |
Low settings | 261.2 FPS | 119.6 FPS |
Difference | 0 % | 54.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce MX130.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce MX130 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 35.2 FPS |
High settings | 119.6 FPS | 63.4 FPS |
Medium settings | 143.5 FPS | 76.1 FPS |
Low settings | 200.9 FPS | 106.6 FPS |
Difference | 0 % | 46.9 % |