General information | GeForce GTX 1650 (Max-Q Design) | GeForce MX110 |
---|---|---|
Launched | Q2 2019 | Q4 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce MX110 |
Overall Score | 39910 0 % | 19315 51.6 % |
Future Proof | 66 % 0 % | 56 % 15.2 % |
Benchmark Score | 15928 0 % | 3731 76.6 % |
2D Benchmark Score | 324.4 0 % | 189.4 41.6 % |
Average DirectX performance | 51 FPS 0 % | 11.5 FPS 77.5 % |
DirectX 9 performance | 95.8 FPS 0 % | 21.8 FPS 77.2 % |
DirectX 10 performance | 32.1 FPS 0 % | 6 FPS 81.2 % |
DirectX 11 performance | 47 FPS 0 % | 10.9 FPS 76.8 % |
DirectX 12 performance | 28.9 FPS 0 % | 7 FPS 75.7 % |
Graphic card computing | 2268.2 operations/s 0 % | 1150.6 operations/s 49.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce MX110.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce MX110 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 33.2 FPS |
High settings | 155.5 FPS | 59.7 FPS |
Medium settings | 186.5 FPS | 71.6 FPS |
Low settings | 261.2 FPS | 100.3 FPS |
Difference | 0 % | 61.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce MX110.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce MX110 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 30.8 FPS |
High settings | 119.6 FPS | 55.5 FPS |
Medium settings | 143.5 FPS | 66.6 FPS |
Low settings | 200.9 FPS | 93.2 FPS |
Difference | 0 % | 53.6 % |