General information | GeForce GTX 1660 Ti (Max-Q Design) | GeForce MX330 |
---|---|---|
Launched | Q2 2019 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 6144 MB 0 % | |
Performance | GeForce GTX 1660 Ti (Max-Q Design) | GeForce MX330 |
Overall Score | 47211 0 % | 25154 46.7 % |
Future Proof | 66 % 9.6 % | 73 % 0 % |
Benchmark Score | 22289 0 % | 6327 71.6 % |
2D Benchmark Score | 365.5 0 % | 232.1 36.5 % |
Average DirectX performance | 71.7 FPS 0 % | 19.7 FPS 72.6 % |
DirectX 9 performance | 126 FPS 0 % | 37.7 FPS 70.1 % |
DirectX 10 performance | 53.6 FPS 0 % | 9.9 FPS 81.5 % |
DirectX 11 performance | 72.3 FPS 0 % | 18.9 FPS 73.8 % |
DirectX 12 performance | 34.8 FPS 0 % | 12 FPS 65.4 % |
Graphic card computing | 3078.1 operations/s 0 % | 991 operations/s 67.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti (Max-Q Design), GeForce MX330.
Average frames per second | GeForce GTX 1660 Ti (Max-Q Design) | GeForce MX330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.0 FPS | 47.9 FPS |
High settings | 190.8 FPS | 86.2 FPS |
Medium settings | 228.9 FPS | 103.4 FPS |
Low settings | 320.5 FPS | 144.8 FPS |
Difference | 0 % | 54.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti (Max-Q Design), GeForce MX330.
Grand Theft Auto V | GeForce GTX 1660 Ti (Max-Q Design) | GeForce MX330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 78.7 FPS | 40.9 FPS |
High settings | 141.7 FPS | 73.6 FPS |
Medium settings | 170.0 FPS | 88.3 FPS |
Low settings | 238.0 FPS | 123.7 FPS |
Difference | 0 % | 48 % |