General information | GeForce GTX 1650 | Radeon RX 5500M |
---|---|---|
Launched | Q2 2019 | Q1 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 4.0 x8 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1395 MHz 0 % | 1375 MHz 1.4 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 50 W 41.2 % | 85 W 0 % |
Performance | GeForce GTX 1650 | Radeon RX 5500M |
Overall Score | 42432 0 % | 37671 11.2 % |
Future Proof | 66 % 7 % | 71 % 0 % |
Benchmark Score | 18004 0 % | 14191 21.2 % |
2D Benchmark Score | 383.2 6.5 % | 410 0 % |
Average DirectX performance | 57.6 FPS 0 % | 48.9 FPS 15.1 % |
DirectX 9 performance | 116.9 FPS 0 % | 98.8 FPS 15.5 % |
DirectX 10 performance | 36.1 FPS 4.6 % | 37.9 FPS 0 % |
DirectX 11 performance | 50.4 FPS 0 % | 33 FPS 34.5 % |
DirectX 12 performance | 26.9 FPS 0 % | 25.9 FPS 3.9 % |
Graphic card computing | 2736.3 operations/s 0 % | 2199 operations/s 19.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, Radeon RX 5500M.
Average frames per second | GeForce GTX 1650 | Radeon RX 5500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 80.4 FPS |
High settings | 167.6 FPS | 144.7 FPS |
Medium settings | 201.1 FPS | 173.6 FPS |
Low settings | 281.6 FPS | 243.1 FPS |
Difference | 0 % | 13.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, Radeon RX 5500M.
Grand Theft Auto V | GeForce GTX 1650 | Radeon RX 5500M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.5 FPS | 62.3 FPS |
High settings | 126.9 FPS | 112.2 FPS |
Medium settings | 152.3 FPS | 134.7 FPS |
Low settings | 213.2 FPS | 188.5 FPS |
Difference | 0 % | 11.6 % |