General information | GeForce GTX 1650 | GeForce MX330 |
---|---|---|
Launched | Q2 2019 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | |
Performance | GeForce GTX 1650 | GeForce MX330 |
Overall Score | 42432 0 % | 25154 40.7 % |
Future Proof | 66 % 9.6 % | 73 % 0 % |
Benchmark Score | 18004 0 % | 6327 64.9 % |
2D Benchmark Score | 383.2 0 % | 228.6 40.3 % |
Average DirectX performance | 57.6 FPS 0 % | 19.7 FPS 65.8 % |
DirectX 9 performance | 116.9 FPS 0 % | 37.7 FPS 67.8 % |
DirectX 10 performance | 36.1 FPS 0 % | 10.1 FPS 72.2 % |
DirectX 11 performance | 50.4 FPS 0 % | 18.9 FPS 62.4 % |
DirectX 12 performance | 26.9 FPS 0 % | 12 FPS 55.2 % |
Graphic card computing | 2736.3 operations/s 0 % | 996 operations/s 63.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, GeForce MX330.
Average frames per second | GeForce GTX 1650 | GeForce MX330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 47.9 FPS |
High settings | 167.6 FPS | 86.2 FPS |
Medium settings | 201.1 FPS | 103.4 FPS |
Low settings | 281.6 FPS | 144.8 FPS |
Difference | 0 % | 48.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, GeForce MX330.
Grand Theft Auto V | GeForce GTX 1650 | GeForce MX330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.5 FPS | 40.9 FPS |
High settings | 126.9 FPS | 73.7 FPS |
Medium settings | 152.3 FPS | 88.4 FPS |
Low settings | 213.2 FPS | 123.8 FPS |
Difference | 0 % | 41.9 % |