General information | GeForce GTX 1660 Ti | Radeon RX 5300M |
---|---|---|
Launched | Q2 2019 | Q4 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 4.0 x8 |
Memory | 6144 MB 0 % | 3072 MB 50 % |
Core Clock | 1455 MHz 0 % | 1000 MHz 31.3 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 80 W 5.9 % | 85 W 0 % |
Performance | GeForce GTX 1660 Ti | Radeon RX 5300M |
Overall Score | 51342 0 % | 33357 35 % |
Future Proof | 66 % 13.2 % | 76 % 0 % |
Benchmark Score | 26360 0 % | 11127 57.8 % |
2D Benchmark Score | 487 0 % | 364.1 25.2 % |
Average DirectX performance | 84.7 FPS 0 % | 39.2 FPS 53.7 % |
DirectX 9 performance | 154.1 FPS 0 % | 83.6 FPS 45.8 % |
DirectX 10 performance | 60.8 FPS 0 % | 29.1 FPS 52.2 % |
DirectX 11 performance | 85.3 FPS 0 % | 25.2 FPS 70.5 % |
DirectX 12 performance | 38.7 FPS 0 % | 19.2 FPS 50.5 % |
Graphic card computing | 3768.8 operations/s 0 % | 1742.9 operations/s 53.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti, Radeon RX 5300M.
Average frames per second | GeForce GTX 1660 Ti | Radeon RX 5300M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 117.2 FPS | 69.1 FPS |
High settings | 211.0 FPS | 124.4 FPS |
Medium settings | 253.2 FPS | 149.2 FPS |
Low settings | 354.5 FPS | 208.9 FPS |
Difference | 0 % | 41.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti, Radeon RX 5300M.
Grand Theft Auto V | GeForce GTX 1660 Ti | Radeon RX 5300M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 85.8 FPS | 55.0 FPS |
High settings | 154.4 FPS | 98.9 FPS |
Medium settings | 185.3 FPS | 118.7 FPS |
Low settings | 259.4 FPS | 166.2 FPS |
Difference | 0 % | 35.9 % |