General information | RTX A2000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q2 2022 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 8 MB 99.8 % | 4096 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 95 W 0 % | 35 W 63.2 % |
Performance | RTX A2000 | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 51984 0 % | 40728 21.7 % |
Future Proof | 86 % 0 % | 73 % 15.1 % |
Benchmark Score | 27024 0 % | 16588 38.6 % |
2D Benchmark Score | 538.7 0 % | 336.7 37.5 % |
Average DirectX performance | 81.5 FPS 0 % | 54.1 FPS 33.5 % |
DirectX 9 performance | 134.8 FPS 0 % | 101.7 FPS 24.6 % |
DirectX 10 performance | 60.1 FPS 0 % | 34.2 FPS 43.2 % |
DirectX 11 performance | 76.9 FPS 0 % | 52.8 FPS 31.3 % |
DirectX 12 performance | 54.1 FPS 0 % | 27.9 FPS 48.5 % |
Graphic card computing | 4602.8 operations/s 0 % | 2315.3 operations/s 49.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A2000, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | RTX A2000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 119.1 FPS | 88.5 FPS |
High settings | 214.3 FPS | 159.4 FPS |
Medium settings | 257.2 FPS | 191.3 FPS |
Low settings | 360.0 FPS | 267.8 FPS |
Difference | 0 % | 25.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A2000, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | RTX A2000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.2 FPS | 67.8 FPS |
High settings | 156.9 FPS | 122.0 FPS |
Medium settings | 188.3 FPS | 146.4 FPS |
Low settings | 263.7 FPS | 205.0 FPS |
Difference | 0 % | 22.3 % |