General information | RTX A5000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q2 2021 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 16384 MB 0 % | 4096 MB 75 % |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 165 W 0 % | 35 W 78.8 % |
Performance | RTX A5000 | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 64233 0 % | 40728 36.6 % |
Future Proof | 80 % 0 % | 73 % 8.7 % |
Benchmark Score | 41259 0 % | 16587 59.8 % |
2D Benchmark Score | 609.8 0 % | 331.3 45.7 % |
Average DirectX performance | 121.3 FPS 0 % | 53.9 FPS 55.5 % |
DirectX 9 performance | 158 FPS 0 % | 100.1 FPS 36.7 % |
DirectX 10 performance | 120.3 FPS 0 % | 34.3 FPS 71.5 % |
DirectX 11 performance | 133 FPS 0 % | 53.1 FPS 60.1 % |
DirectX 12 performance | 73.9 FPS 0 % | 28.3 FPS 61.7 % |
Graphic card computing | 7230.5 operations/s 0 % | 2345.7 operations/s 67.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A5000, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | RTX A5000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 152.9 FPS | 88.5 FPS |
High settings | 275.1 FPS | 159.4 FPS |
Medium settings | 330.2 FPS | 191.3 FPS |
Low settings | 462.2 FPS | 267.8 FPS |
Difference | 0 % | 42.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A5000, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | RTX A5000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 108.4 FPS | 67.8 FPS |
High settings | 195.0 FPS | 122.0 FPS |
Medium settings | 234.0 FPS | 146.4 FPS |
Low settings | 327.7 FPS | 205.0 FPS |
Difference | 0 % | 37.4 % |