General information | GeForce RTX 2050 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q1 2022 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1185 MHz 0 % | 1035 MHz 12.7 % |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 45 W 0 % | 35 W 22.2 % |
Performance | GeForce RTX 2050 | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 44469 0 % | 40727 8.4 % |
Future Proof | 85 % 0 % | 73 % 14.1 % |
Benchmark Score | 19775 0 % | 16587 16.1 % |
2D Benchmark Score | 463.7 0 % | 331.3 28.5 % |
Average DirectX performance | 57.9 FPS 0 % | 54 FPS 6.7 % |
DirectX 9 performance | 103.4 FPS 0 % | 101.7 FPS 1.6 % |
DirectX 10 performance | 38.2 FPS 0 % | 34.1 FPS 10.7 % |
DirectX 11 performance | 48.1 FPS 8.3 % | 52.5 FPS 0 % |
DirectX 12 performance | 41.9 FPS 0 % | 27.8 FPS 33.5 % |
Graphic card computing | 3420.8 operations/s 0 % | 2334 operations/s 31.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2050, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | GeForce RTX 2050 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.7 FPS | 88.6 FPS |
High settings | 177.7 FPS | 159.5 FPS |
Medium settings | 213.3 FPS | 191.4 FPS |
Low settings | 298.6 FPS | 267.9 FPS |
Difference | 0 % | 10.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2050, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | GeForce RTX 2050 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 74.3 FPS | 67.9 FPS |
High settings | 133.8 FPS | 122.1 FPS |
Medium settings | 160.5 FPS | 146.6 FPS |
Low settings | 224.7 FPS | 205.2 FPS |
Difference | 0 % | 8.7 % |