General information | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GT 540M |
---|---|---|
Launched | Q2 2019 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 6144 MB 0 % | 1024 MB 83.3 % |
Core Clock | 1140 MHz 0 % | 672 MHz 41.1 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 60 W 0 % | 32 W 46.7 % |
Performance | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GT 540M |
Overall Score | 47229 0 % | 11125 76.4 % |
Future Proof | 66 % 0 % | 21 % 68.2 % |
Benchmark Score | 22306 0 % | 1238 94.4 % |
2D Benchmark Score | 366.5 0 % | 87.7 76.1 % |
Average DirectX performance | 72 FPS 0 % | 4 FPS 94.4 % |
DirectX 9 performance | 125.6 FPS 0 % | 11 FPS 91.2 % |
DirectX 10 performance | 54.1 FPS 0 % | 2 FPS 96.3 % |
DirectX 11 performance | 73.1 FPS 0 % | 3 FPS 95.9 % |
DirectX 12 performance | 35.3 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 3046.2 operations/s 0 % | 366.8 operations/s 88 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti (Max-Q Design), GeForce GT 540M.
Average frames per second | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GT 540M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.1 FPS | 15.0 FPS |
High settings | 191.0 FPS | 26.9 FPS |
Medium settings | 229.2 FPS | 32.3 FPS |
Low settings | 320.9 FPS | 45.2 FPS |
Difference | 0 % | 85.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti (Max-Q Design), GeForce GT 540M.
Grand Theft Auto V | GeForce GTX 1660 Ti (Max-Q Design) | GeForce GT 540M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 79.0 FPS | 16.6 FPS |
High settings | 142.2 FPS | 30.0 FPS |
Medium settings | 170.6 FPS | 35.9 FPS |
Low settings | 238.8 FPS | 50.3 FPS |
Difference | 0 % | 78.9 % |