General information | Quadro RTX 3000 (Max-Q Design) | GeForce GT 540M |
---|---|---|
Launched | Q4 2019 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 6144 MB 0 % | 1024 MB 83.3 % |
Core Clock | 600 MHz 10.7 % | 672 MHz 0 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 60 W 0 % | 32 W 46.7 % |
Performance | Quadro RTX 3000 (Max-Q Design) | GeForce GT 540M |
Overall Score | 46493 0 % | 11125 76.1 % |
Future Proof | 70 % 0 % | 21 % 70 % |
Benchmark Score | 21616 0 % | 1238 94.3 % |
2D Benchmark Score | 341.6 0 % | 87.7 74.3 % |
Average DirectX performance | 71.4 FPS 0 % | 4 FPS 94.4 % |
DirectX 9 performance | 112.2 FPS 0 % | 11 FPS 90.2 % |
DirectX 10 performance | 63.7 FPS 0 % | 2 FPS 96.8 % |
DirectX 11 performance | 73.4 FPS 0 % | 3 FPS 95.9 % |
DirectX 12 performance | 36.1 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 2749.2 operations/s 0 % | 366.8 operations/s 86.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000 (Max-Q Design), GeForce GT 540M.
Average frames per second | Quadro RTX 3000 (Max-Q Design) | GeForce GT 540M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 104.2 FPS | 15.0 FPS |
High settings | 187.5 FPS | 26.9 FPS |
Medium settings | 225.0 FPS | 32.3 FPS |
Low settings | 315.0 FPS | 45.2 FPS |
Difference | 0 % | 85.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000 (Max-Q Design), GeForce GT 540M.
Grand Theft Auto V | Quadro RTX 3000 (Max-Q Design) | GeForce GT 540M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 77.7 FPS | 16.6 FPS |
High settings | 139.9 FPS | 30.0 FPS |
Medium settings | 167.9 FPS | 35.9 FPS |
Low settings | 235.0 FPS | 50.3 FPS |
Difference | 0 % | 78.6 % |