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General information | Quadro P4200 (Max-Q Design) | GeForce GT 330M |
---|---|---|
Launched | Q4 2018 | Q3 2012 |
Used in | Workstation | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 1024 MB 0 % | |
DirectX | DirectX 12 | DirectX 10.1 |
OpenGL | OpenGL 4.6 | OpenGL 3.3 |
Performance | Quadro P4200 (Max-Q Design) | GeForce GT 330M |
Overall Score | 54418 0 % | 7441 86.3 % |
Future Proof | 63 % 0 % | 21 % 66.7 % |
Benchmark Score | 29613 0 % | 554 98.1 % |
2D Benchmark Score | 606.6 0 % | 42.8 92.9 % |
Average DirectX performance | 100.1 FPS 0 % | 2.5 FPS 97.5 % |
DirectX 9 performance | 196.8 FPS 0 % | 9 FPS 95.4 % |
DirectX 10 performance | 70.4 FPS 0 % | 1 FPS 98.6 % |
DirectX 11 performance | 90.1 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 43.2 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 4353.9 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro P4200 (Max-Q Design), GeForce GT 330M.
Average frames per second | Quadro P4200 (Max-Q Design) | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 126.3 FPS | 9.2 FPS |
High settings | 227.3 FPS | 16.6 FPS |
Medium settings | 272.8 FPS | 20.0 FPS |
Low settings | 381.9 FPS | 28.0 FPS |
Difference | 0 % | 92.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro P4200 (Max-Q Design), GeForce GT 330M.
Grand Theft Auto V | Quadro P4200 (Max-Q Design) | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 92.3 FPS | 10.0 FPS |
High settings | 166.2 FPS | 18.0 FPS |
Medium settings | 199.4 FPS | 21.6 FPS |
Low settings | 279.2 FPS | 30.3 FPS |
Difference | 0 % | 89.2 % |